You will learn necessary concepts for autonomous flight systems like planning, flight adaptation, coordination, and more. You will work with high-level and low-level languages (Python and C++), Unity-based simulation, C++based simulation (with partner Fotokite), popular open-source code bases (Drone Code), and recommended hardware platforms. In all cases, you will get hands-on experience with implementation details, common debugging pointers, and other wonderfully mundane topics.
Articles in this section
- Do I need to apply? What are the admission criteria?
- Why is there an application process for the Flying Car Nanodegree program?
- What jobs will this program prepare me for?
- What frameworks/languages/technologies will I be learning in this program?
- Do I need any special equipment or hardware to take this program?
- Are there any other requirements for this program?
- What is the status of my application?
- I was not accepted into the program, what should I do?
- How is the Flying Car Nanodegree program different from the Robotics Software Engineer or Self-Driving Car Engineer Nanodegree programs?