You will learn necessary concepts for autonomous flight systems like planning, flight adaptation, coordination, and more. You will work with high-level and low-level languages (Python and C++), Unity-based simulation, C++based simulation (with partner Fotokite), popular open-source code bases (Drone Code), and recommended hardware platforms. In all cases, you will get hands-on experience with implementation details, common debugging pointers, and other wonderfully mundane topics.
Articles in this section
- What software and versions will I need in this program?
- I have graduated from the Flying Car Nanodegree program but I want to keep learning. Where should I go from here?
- Can I switch my start date? Can I get a refund?
- How is this Nanodegree program structured?
- If I do not meet the requirements to enroll, what should I do?
- Do I need to apply? What are the admission criteria?
- How do I know if this program is right for me?
- What jobs will this program prepare me for?
- How do I report a bug or content issues?
- I am behind and not able to finish the projects, can I get an extension?